Thursday, March 24, 2011

Wednesday, March 23, 2011

Evaluation video presentation

Evaluation audio from Tom palmer on Vimeo.

Evaluation and demonstration of technical skills

In order to establish a detailed evaluation, I have decided to add a KEY to my blog, each task that is outlined below has its own Label which allowed me to tag each post in order to make a collection of posts where I believe that I have completed the initial task, thoroughly and to an excellent standard.

Evaluation:
Evidence 1-There is excellent understanding of the forms and conventions used in the productions.

Evidence 2-There is excellent understanding of the role and use of new media in various stages of the production.

Evidence 3-There is excellent understanding of the combination of main product and ancillary texts.

Evidence 4-There is excellent understanding of the significance of audience feedback.

Evidence 5-There is excellent skill in choice of form in which to present the evaluation.

Evidence 6-There is excellent ability to communicate.

Evidence 7-There is excellent use of digital technology or ICT in the evaluation.


In production of our short film:

Evidence 8-holding a shot steady, where appropriate;

Evidence 9-Framing a shot, including and excluding elements as appropriate;

Evidence 10-Using a variety of shot distances as appropriate;

Evidence 11-Shooting material appropriate to the task set;

Evidence 12-Selecting mise-en-scène including colour, figure, lighting, objects and setting;

Evidence 13-Editing so that meaning is apparent to the viewer;

Evidence 14-Using varied shot transitions, captions and other effects selectively and appropriately;

Evidence 15-using sound with images and editing appropriately for the task.

Evidence 16-Where a candidate has worked in a group, an excellent contribution to construction is evident.


Print media:
Level 4
The candidate is expected to demonstrate excellence in the creative use of most of the following technical skills:

Evidence 17-using IT appropriately for the task set;

Evidence 18-showing understanding of conventions of layout and page design;

Evidence 19-showing awareness of the need for variety in fonts and text size;

Evidence 20-accurate use of language and register;

Evidence 21-appropriately integrating illustration and text;

Evidence 22-framing a shot, including and excluding elements as appropriate;

Research and Planning:

Evidence 23-There is excellent research into similar products and a potential target audience.

Evidence 24-There is excellent organisation of actors, locations, costumes or props.

Evidence 25-There is excellent work on shotlists, layouts, drafting, scripting or storyboarding.

Evidence 26-Time management is excellent.

Evidence 27-There is an excellent level of care in the presentation of the research and planning.

Evidence 28-There is excellent skill in the use of digital technology or ICT in the presentation.

Evidence 29-There are excellent communication skills.

Monday, March 21, 2011

Qualitative Feedback, main short film

In order to get the best product possible feedback is a must.
We had finally finished our production and was very excited to show it to some potential consumer for the first preview of our short film Penumbra.

Penumbra Audience feedback from Tom palmer on Vimeo.

Before we showed the video to them myself and Blaine had written down some questions that we wanted to ask the audience to acquire useful information when exhibiting our product but also finding out about our target audience, if we had correctly targeted our film and if the content fulfilled the needs of this audience.

Because the film is very much inspired by David Lynch with very interesting visual signifiers posing complex questions within the audience that are not always that easy to follow, we wanted to find out if the audience could follow the narrative and if they couldn't, were they the active consumers that we correctly targeted our film at, making them want to discuss the film with others to swap ideas trying to deconstruct and follow the film. This would then come under the two step flow categorization of audience that myself and Blaine wanted to target and you can view my analysis of this target audience if you follow the link below:

Research into target audience

Overall receiving feedback on our film was a great way in overall analyzing if we had accomplished our goal and made a film suitable for its target audience fulfilling a niche within the market.


Saturday, March 19, 2011

It was like hitting 'The wall' when your a runner

Myself and Blaine have been editing our short film for the past couple of days making everything perfect and to the high standard that we both desire. It was a fun process watching our film come together and how excited we both were, there were disagreements along the way, but either a compromise followed or we had a thumb war to settle it, That's a joke by the way.
It was all going perfect and then.........The most annoying thing ever happens.

If you want to ride the full emotional roller coaster that Blaine my fellow director has only finally just got off. follow the links bellow to view his very informative posts with a little hint of anger.
expanding footage export: The problem

Friday, March 18, 2011

The finished review

After the review was finished I brought it into school and myself and Blaine went through it thoroughly and corrected any spelling mistakes, changed a couple of the sentence structures and added and took away parts of the review layout and border where necessary.
To view the construction of the review follow the link below:
After we made these tweaks, we printed the final review out and decided to get some market testing and asked some questions surrounding the review and poster to potential consumers within the categorization of our target audience.
This is the review that we previewed to them and you can see their comments on my other post... Qualitative feedback poster and review
After both Blaine and I had a discussion involving their comments we made any necessary changes and here is the final review page below:

Wednesday, March 16, 2011

Internal monologue Blaines blog

Blaine is somewhat a Shakespeare of today's society, with his very elaborate and extensive range of vocabulary backed up by his some what baffling knowledge we both agreed that he would write the internal monologue script. we both discussed what we wanted the monologue to give to the audience and Blaine then went away and wrote some potential lines for each scene.

Like Blaine said within his post we didn't know how it would sound until we were there watching the film and listening to the monologue but because we had planned everything to a fine detail, the final product sounded great. To view Blaine's somewhat detailed post that shows his vast capability and wisdom with words follow the link below:
Internal monologue Blog post



Tuesday, March 15, 2011

All footage and sound captured and uploaded

OK, so we have finally captured and created everything that we needed to construct our final short film. The editing has been an ongoing process that both myself and Blaine have been very excited and motivated about, whilst watching and editing all the footage making little cuts here having a spark of genius there, it is really exciting to watch our hard work and effort come together as the final product is slowly taking shape.
Yesterday Blaine and I went on a long bike ride into the wilderness with some newly purchased sound recording equipment purchased by the school (A boom). we wanted to re-capture some of the ambient sound made by the birds within the graveyard. This was due to the fact that on the day of filming, maintenance was taking place and this intercepted the sound quality that we wanted and the over all feel and atmosphere we wanted to create of segregation. We decided to film the birds again and it was very good quality and we are happy that we decided to re-capture the sound.
We also used the boom to capture the voice over of the main antagonist, we wanted his voice to be very clear and dominant within the film so we recorded this sound separately to the film and within a quite location to enable the voice over to be raised specifiably to the decibel level that we desire without any ambient sounds also being increased.

We have been editing some of the scenes as we have gone along the course and now we have a large quantity of the film to the standard that we desire. We will try to finish editing the footage today and then we can also add the voiceover and re-captured ambient sounds to have our final short film finished and to a high standard that we want, before we recieve feedback from potential consumers.

Monday, March 14, 2011

Writing the reviews

When writing the reviews for our magazine article we had to both keep the the stereotypical style of writing that is used within empire magazine which is discussed on my post film review analysis along with the demographics of the target audience that 'Empire' magazine is aimed at.
We also had to write the reviews with the audience feedback in mind which we acquired through our questionnaire. We analyzed the information and the results can be seen upon Blaine's post Quantitative feedback.
To view the review that I wrote in the style that empire magazine uses follow the link below:

Blaine has done a post exhibiting the reviews that he wrote and the construction process along the way.
To view the two reviews that Blaine created and the process of writing them follow the link below:

Saturday, March 12, 2011

Qualitative feedback poster and Review

Feedback is a vital part in ensuring you have created a product that the consumer desires and that your product full fills this niche. In order to be sure that we have succeeded this, we acquired feedback through a mixed age range from our target audience to give us a great range of answers to our questions.
We interviewed six different people and they gave a range of answers both positive feedback and some constructive changes that could be made.
I have posted three out of the six videos below:


Magazine and poster feedback 1 from Tom palmer on Vimeo.



Magazine and Poster feedback 3 from Tom palmer on Vimeo.




Magazine and Poster feedback 5 from Tom palmer on Vimeo.

The questions we asked we both about the content of the subsidiary products but we also asked questions about the what would be the best place to exhibit both of them. Obviously our magazine review page was already going to be exhibited within empire magazine, but we had an empire magazine there which enabled us to ask questions involving the layout and tone of the review to find out if we had done our job and both written in the style that empire use as well as making our page look like an empire feature.
The feedback was very good and we acquired a lot of potential information we could use when exhibiting our products an which places were best to do so.
We also asked questions involving what their expectations were after looking at the poster and we then asked similar questions after they had watched the film to find out if they thought the poster gave the right connotations or wether they thought they had been misled.

Over all the feedback session was great and both myself and Blaine learned a lot from the feedback and could adjust the products with their constructive criticism comments if we felt it necessary.

Friday, March 11, 2011

Credits

Credits have to be perfect in order to leave the audience thinking that they have just watched a profesinal film. If directors, actors, extras and many other people are not credited within films correctly or forgoten to refence everyone and their envolvement this would give very unprofeshinal feel to the film and would be an insult to anyone that was kind enough to help us in the creation of it.

I decided to create a mock up of some credits that we could potenially use. I say potentially use but the thought never crossed my mind that we would use them because I was trying to create them to look fancy and play around with the effects on sony vegas which is the editing software I have at home.

Half way through I decided I would use them as a DO NOT video in the creation of credits.

I made them look good so they could be used in the creation of other certian products with different requirments. But i also include some mistakes and left out some actors names.

Although I did leave out some names, consumers of the product would be unaware of this (unless it was a very well known main actor) but it is not the consumer that it would seem unprofeshinal to but the actors or technitions ...etc that were forgoten and worked hard aswell as giving their time to create the film.

Below is the video of the credits that we will not be using, because they do not fit the conventions of a steryotypical short film or feature length films credits as well as the mistakes they have within them and absence of actors.




Penumbra credits from Tom palmer on Vimeo.


After creating this video I created a list of everyone that featured within the film that we need to credit as well as a special thanks to Joel for letting us use his soundtrack. These will be the people that are credited within our film:

Starring:
Toby Barrett
George Frost
Eloise Fitt


Supported by:
Martin Palmer
Anne Palmer
Lewis Surridge
Jonny Brown
Victoria Moore
Jamie Reeves
Alex Smith
Conor Murry
Libby O'leary
Daniel knights
Martin Cambell
Jordan Bezants
Lydia Earl
Ben Goulder
Jessica Mills

With special thanks to:
Joel Neilsen
James Wigger

Wednesday, March 9, 2011

Short presesntation documenting our progress

This is a small presentation made even smaller by the fact that our teacher was using a new HD camera and didnt know how much space there was on the SD card but it is still very helpfull in the fact that it documents some of our progress.

It was kindly uploaded by Richard our technition and to view the video click play below:



PRESENTATION 3 FEB 2011 from fLIX.TV on Vimeo.

Tuesday, February 22, 2011

Production photos

During production, I have been taking some photos to create a portfolio of the production process and these are just a small minority of the pictures taken which are a preview of how myself and Blaine work on set and how we go from ideas to film.

This is a make shift dolly that I spontaneously thought of one evening, I combined the wheels of this small trolly with some toy car track to make the ride smooth and the shot smooth when we wanted a pan shot of the protagonist in the final scene.

In the end the dolly didn't work on the track because it kept coming off, but we tried it without the track and it worked well. As it was raining i had brought many umbrellas and we were shooting under one of them because we really needed to capture the last scene. We got some very good shots but we are going to have to re-shoot because the lighting changed very quickly which made many shots impossible to film.

This is just an action shot of Blaine filming the classroom scene, it shows SLR camera that we are using. (Got you Blaine) (It also makes it look like your wearing nail varnish)

This is Blaine explaining the scene to the actors and extras in the classroom, he is explaining the shots we are using and then we had a run-through of the script.

This is a picture to give a sense of the scene, but it also act as a continuity image because whilst filming they had to leave and enter the room many times to acquire many different shots and in order to have great continuity I had to record we everyone was sitting.

Finally this is just a picture of the shot list that Blaine create after we had a brainstorm of ideas for each scene. This was an efficient way to record the shots that we had captured and needed to film but whilst we were getting these shot both myself and Blaine were coming up with new shots which we thought would look good at the time and we got many extra shots on each scene that we were filming.
If you want to view Blaine's post on-set organization it shows all of the different shot lists that we used and how we organized each day of filming.

Sunday, February 20, 2011

On set organization Blaine's blog

Throughout the production process on set organization has been key in making sure that every thing runs smoothly to a certain extent that is manageable. Because we cannot control the weather some dates which we planned to shoot or even tried, have had to be prospered or re-shot due to the weather, but umbrellas where always on had because myself and Blaine had a contingency plan for if such circumstances occurred.
Blaine has made sure that all technical equipment was working and charged before each day of shooting as well as the shot lists that we defiantly wanted to get but could then be added to on the day if we thought a specific shot would look good and our creativity took over.
To view Blaine's post on our on set organization follow the link below:

Thursday, February 17, 2011

Penumbra, Short review construction

After Blaine analyzed the results to the questionnaire that we created. I have a great understanding of the content that is needed within our review as well as the layout that people mostly desire. Blaine originally created a potential layout for our magazine but since then we have been discussing the layout and I have researched a lot into the language used within the Empire magazine which can be found within my post Film review analysis as well as the typical layout that is used including unique elements and their demographics.
With images from the actual film, the film release date and a clearly defined rating of the film all ranking in the top answers of our questionnaire, these elements will defiantly be included. Results also showed, two other popular selections were comparisons to other films and an unbiased perspective, which myself and Blaine may include.
These elements both within the content of our review and concerning the layout have been created below in the ongoing construction of our review:
This is my initial drawing of the layout used within Empire magazine with the elements that they use upon most of their review pages. For example the black lines to give the sense of a boarder upon the top and the bottom, this is also achieved with the dots that they use to break up each review and use them as a border around each review and images. Empire also use yellow lines/boxes at the start of each small review with the vital film information next to it that the reader desires.
It is easy to re-create the black boxes as they are black, but all the other elements that are included within the page have to be researched. I have done lots of research into the Fonts that they use, the text size, the colouring of the dark green titles and the colouring of the dark yellow boxes. I searched multiple websites, read multiple back pages of different empire magazines but there is no reference to the colours and fonts that they use. This was initial very annoying but I played around upon Microsoft Publisher and tried to re-create the colours that are used and tried to find the nearest font.
Here is a picture of the stereotypical Empire magazine layout of a review review page used for smaller multiple reviews which I based my drawing on above:

After researching and then trying to mimic the nearest possible colours and fonts I began to construct our review page which would be a new feature promoting short films and a competition to enter.

Above is a picture showing the creation of our film review page and I was trying to re-create the elements that are used. I created the black line/box which is used as a visual border on the page and defines the layout.
Empire is sponsored by Jameson and they are their main sponsor which usually cover new features that are introduced to the magazine. Because myself and Blaine are creating this review page based on a new feature introduction I thought it would be very professional to include their sponsors logo and gives the review a sense of continuity alongside the other visual elements that are included.


After finding the Sponsors logo and recreating the visual boarder, I started to design the page layout from an existing page but changing the elements and the content. I am trying to re-create the colour scheme that is used with a very dark green/blue as the titles and sub-titles with the lines acting as boarders and the dark yellow with the review information boxes.



Above is a picture of the ongoing construction of the review page and both myself and Blaine are currently writing reviews in order for me to then try and fit everything on the page in a neat and orderly fashion and overall making our review look exactly like it is a new feature within the Empire magazine because this is where our review is featured. It is very hard to find out the actual font and text size that empire use as well as the colour schemes but i am trying to re-create them as much as possible.

When to final review is finished and the layout is perfect I will post a link below which you can follow to view our final product of the subsidiary task, creating a review:

Monday, February 14, 2011

Short flashback/dream sequence edit

Throughout our short film the protagonist selflessly takes pain away from others but is then acquires it himself. This is done through the process of him touching someone in pain both emotionally and physically. Myself and Blaine wanted to create a short sequence that could progressively play each time he touched someone in need and took the pain away. We wanted the sequence to be very symbolic and we both were inspired by many of David Lynch films with his weird and wacky symbolic signifiers that are both visual interesting but important to the narrative. We wanted to re-create a very visually stunning piece but very realistic and intriguing creating the effect upon the audience that we desired also adding to the narrative and the symbolism it possesses.
After we filmed the footage i was really excited to get home and play around with the software effects trying to make a sequence that could be useable or at least act as a point which we could both add to in the future editing process.
I wanted to add a sound effect of the protagonist entering and exiting this trance state which is shown within his thoughts through the use of this footage. I tried to recored this on my iphone which was fit for purpose at the time because there was no other sound recording equipment available but now our school has purchased a boom so it will be easier, clearer and better quality once we have recorded the sound on that.
Below is a video of my voice just trying to re-create this existing of a dream like state.

Creating sound effects from Tom palmer on Vimeo.

When i was editing the footage i was playing around with the effects that were available, changing the huge and saturation, changing the colour scheme whilst adding key frames to the footage and overall i think for a first attempt the footage looked awesome and the sound added works well. But for our final product a lot more tweaking will take place with better sound and a lot smoother transition between live footage and this footage adding to the whole effect it has on the audience and will make them ask questions into what the footage is symbolizing.

To view the clip of the short dream sequence/flashback watch the video below:

Short flashback/dream sequence from Tom palmer on Vimeo.

Friday, February 11, 2011

Narrative theory

Walter Fisher introduced the concept on Narrative theory in 1960 and it explored how humans communicate and then receive.
He believed that everything could be divided into two universal paradigms, which are particular arrangments of related elements. The first categorization was:
Rational World Paradigm:
  • People are rational
  • People make decisions based on arguments
  • Rationality is determined by how much we know and how well we argue
  • The world is a set of puzzles that we can solve through rational analysis
The second paradigm was:
Narrative Paradigm
  • People are essentially storytellers
  • Stories are found on history, biography, culture and character
  • Narrative rationality is determined by the coherence and fidelity of our stories
This model of human communication within which human beings as individuals take complex information and establish it into a form of narrative categorizes humans as what Fisher believes to be "Storytelling animals" exchanging messages with each other which are then judged and exchanged by others depending on their values and beliefs.
This is a very complex way to look at narrative theory and Fishers theory goes into extreme depth which I believed to be less important for a short film because very complex narrative structure cannot be established within the five minutes that our film lasts. I also thought that a more classical narrative system did not apply to our film due to the fact that our structure is not in chronological order which means it doesn't fit in with the conventions of a, equilibrium, disequilibrium and a resolution/equilibrium narrative structure which was introduced by Tzvetan Torodov which suggests that the story starts with a status quo and then there is an event that disrupts order, and then moral order is restored.

Certain Narrative theorists have argued that all stories fit into at least one of the following story types. Most movies use a combination of these plots:

Achilles: The fatal flaw that leads to the destruction of the previously flawless individual heroine. This plot line is also the basis of most whodunit flicks with the fatal flaw belonging to a criminal, not the cop.

Candide: The indomitable hero who cannot be put down, this narrative structure is often found in franchise flicks.

Cinderella: The dream-come-true scenario where virtue is rewarded in the end. some examples of these could be shrek, my big fat greek wedding.

Faust: The selling-your-soul-to-the-devil motif where fate eventually catches up with you.

Orpheus: The gift that is taken away - this could take the form of the tragedy of the loss, or journey that follows the loss.

Romeo and Juliet: Self-explanatory. Boy meets girl. Boy loses girl. Boy finds girl again, or doesn't.

Circe: The spider and the fly, the innocent and the victim.

Tristan: Triangles - Man loves women but third party intervenes.

In my opinion our film fits into three of these story types: Faust, he takes on other people pain but this eventually become his own downfall. Orpheus, we follow his journey of selflessness which results in the tragedy of the loss of himself. Circe, he is both the innocent and the victim as his selflessness makes him the victim of others pain.
Our narrative is very post-modern with the story originating from a video game, it not being in chronological order and it leaves lots to the imagination of the consumers making the connections right or wrong. Lots of shots are used that are inspired from many different films and some of our visual effects are also inspired by certain directors such as david lynch and shane Meadows. But overall we are creating this film in the way that we want to make it using our own creative talents.
To view a very detailed presentation on many different Narrative theorists follow the link below:

Wednesday, February 9, 2011

Poster production Blaine's blog

Here is a post that links to Blaine's blog concerning the construction of our film poster. Our initial idea for the poster did not turn out how we wanted it to look but Blaine has provided a picture of it and explained why we came to a joint decision to put our creative brains together once again and create some new ideas. I did some drawings of some new potential posters which I have shown within another post titled out with the old and in with the new.

Blaine explains the process which he took in the creation of our poster on Adobe Photoshop and the inspiration it originated from.
To view the post follow the link below:
http://blainekenneallya2media.blogspot.com/2011/02/poster-production.html

Monday, February 7, 2011

Out with the old and in with the new and improved poster

Both myself and Blaine discussed the film poster and after Blaine created a mock up of our initial poster idea which overall looked extremely unprofessional and did not in anyway shape or form get the audiences attention for the right reasons, apart from, that looks so rubbish I will point and laugh.
Blaine was unhappy with the outcome and decided to share his thoughts with me over the phone because I hadn't seen it yet. I trusted his judgement and he told me a new idea he had so after a long discussion (good thing I'm on contract) I said I would draw up some mocks of the new poster idea and below are two ideas that I envisioned from Blaine's explanation.


We then meet up the next morning for our three hours of media and exchanged more ideas. Blaine then set about the construction of our final poster with me on the sideline offering assistance and feedback, both positive and negative which we then discussed and compromised on certain features. Overall the poster looks great and I am happy that our first idea didn't work because I think that our new and improved version is much more interesting. Not only this but after reading the analysis of our qualitative questionnaire which wasn't available on the construction of our first poster, the three main features that our target audience wanted the poster to include were an eye-catching image, image of the main character and a catchy tag-line. Out of the three I think we have included a catchy image in the sense of the title, the layout of the multiple Penumbra titles with the images behind them are very eye-catching in my opinion but I will create a small feedback session for people to comment on the poster to finalize my oppinion. we also included a picture of the main character but not only this we included the forth most favorite answer within our questionnaire, which was a sense of mystery. This is also included because you cannot she the face of the main protagonist, even more than that, you do not know who or what his relationship is to the film is. His face can be seen within one of the Penumbra titles, but this still adds a sense of mystery because myself and Blaine know this but a random consumer of the poster will not. We didn't include a catchy tag-line because however much we tried to think of one which was ambiguous but not cheesy we couldn't decide on a final one. An idea was 'I can help you' but we decided that we wouldn't include this or any tag line because it is very risky in the form of being judged and criticized.
The last inclusion within the poster was the names of the main actors and directors upon the poster at the bottom which Blaine researched and found a font online which was very similar to the actual movie font that is used but free of charge. He found and installed a font called 'Rothman' which looked very authentic and works well upon the poster.
To view the all most finished poster with just some minor adjustments the poster is provided below:

Friday, February 4, 2011

Call sheet

A call sheet is a list of actors who will be required on set for each day's shooting as well as the preparation that needs to take place in order to make sure the production process runs smoothly.
We are shooting on around 6 separate days if everything goes according to plan and this is the call sheet that we have been using whilst filming and in preparation for upcoming filming dates.
The dates that I have included are not set in stone, this is due to the fact that we are not paying our friends to participate within our film, they are giving up their time out of the kindness of their hearts so in return we are mainly working around what days best suit them and which days they are available together when needed.
A call sheet can be simple or it can be very, very detailed. Our call sheet does not need to be overcomplicated like for example a feature length film call sheet with hundreds of actors needed each day, vast amounts of camera equipment, lighting equipment, wiring, sets, explosives..... You get the point. Our call sheet is laid out in a very simple two column design that includes all the information needed. To view our call sheet, which may have amendments if filming dates change follow the link below:

Wednesday, February 2, 2011

Quantitative feedback analysis Blaine's blog

Both Blaine and I constructed a questionnaire to acquire information about potential consumers demographics which will help us to understand where we could advertise our short film, but as well as just finding out about their demographics we asked very guided questions about our subsidiary products, which would then help us within the construction process of both our poster and review. After analyzing the questionnaire results, the graphs show specific elements that consumers want to be included within these subsidiary products.
Blaine has provided some evidence of the results and analyzed what we have concluded from them.
To view Blaine's post follow the link below:
http://blainekenneallya2media.blogspot.com/2011/02/quantitative-audience-research-analysis.html

Wednesday, January 26, 2011

costume and props, subtial but vital parts of of our film

When people hear the word filmmaking, they immediately picture film sets with large complex cameras and do not always take into consideration the smaller things that make up these huge productions.
The importance of costumes is often overlooked, because it is a small factor that everyone takes for granted but the implications can be phenomenal if the costume is wrong in any shape or form. This is also the case for props within film.
Multinational film producers have teams of people to produce and check over any props and costumes that are made and included within the film making sure that the continuity is perfect when actors have breaks and come back to a scene with an extra button done up on their jacket. However we do not have these teams to look out for us so we will do this ourselves but just to give you an idea of the amount of effort and work that goes behind these unseen necessities of films here are some lists below of the people that would be present on set:

-Props Master

The property master, more commonly known as the props master, is in charge of finding and managing all the props that appear in the film. The props master usually has several assistants.

-Props builder

The props builder, or more frequently prop maker, as the name implies, builds the props that are used for the film. Props builders are often technicians skilled in construction, plastics casting, machining, and electronics.

-Armourer or Weapons master

The armourer is a specialized props technician who deals with firearms. In most jurisdictions this requires special training and licenses.

-Costume designer

The costume designer is responsible for all the clothing and costumes worn by all the actors that appear on screen. They are also responsible for designing, planning, and organizing the construction of the garments down to the fabric, colours, and sizes. The costume designer works closely with the director to understand and interpret "character", and counsels with the production designer to achieve an overall tone of the film. In large productions, the costume designer will usually have one or more assistant costume designers.

-Costume supervisor

The costume supervisor works closely with the designer. In addition to helping with the design of the costumes, they manage the wardrobe workspace. They supervise construction or sourcing of garments, hiring and firing of support staff, budget, paperwork, and department logistics. Also called the wardrobe supervisor. This term is used less and less.

-Key costumer

The key costumer is employed on larger productions to manage the set costumers, and to handle the Star's wardrobe needs.

-Costume standby

The Costume standby is present on set at all times. It is his/her responsibility to monitor the quality and continuity of the actors and actresses costumes before and during takes. (S)he will also assist the actors and actresses with dressing.

-Art finisher or Breakdown artist

An Art finisher may be employed during the pre-production setup to "break down" garments. This specialized job includes making new clothing appear dirty, faded and worn. They are also known as breakdown artists.

-Costume Buyer

On large productions a buyer may be employed to source and purchase fabrics and garments. A buyer might also be referred to as a shopper. This distinction is often made when the lead actor in a production has control over their wardrobe, and they may personally hire this person.

-Cutter/fitter

A costume technician who fits or tailors costumes, usually on-set. They can also be called cutters, seamstresses or tailors. Some celebrity actors have favourite cutters, and larger productions may hire several and have them on set at the same time, particularly in period film projects that might have complicated or extremely expensive extras wardrobe.


I would like to say that both myself and Blaine played the role of all of the above minus the weapons adviser, costume designer, costume buyer, and costume fitter. so overall we researched the clothes that our actors had and asked them to wear a specified costume. The main protagonist was the most important to get the look and representation of him correct. We wanted the audience to be curious why a well dressed man is laying, asleep in a graveyard clueless to how he got there. This uncertainty within the audience is what the main protagonist is experiencing and this empathy is what will engage the audience with the film and make them want to keep watching.

We told him to dress in smart casual so: Jeans, he had some converse shoes, a shirt which can be seen within the scene under a black smart coat. We also wanted him to have a bag which was a contrast to his jacket and jeans. Overall he looks very good and within the scene that we have filmed the costume has worked perfectly, every time we have filmed we have asked him to remember what he is wearing due to the fact that the narrative of our film happens all in one day which means we need him to look the same to have good continuity.

The Main props we are using are; a red rose with thorns which the young girl will touch and bleed which leads us to the other main prop, blood. I researched into how to make blood and there where many different ways to do so, I tested lots of different formulas but thought that treacle and food colouring worked the best.

Apart from these main props which we have already bought or made there are no other purchases that need to be made. In terms of costume we need to make sure that the teacher looks like a teacher and the girl is presentable and creates the correct representation of her character, we also need to keep making sure that Toby, our main protagonist keep wearing the same attire to keep continuity in check. Overall we have learnt through many discussions and research how to represent characters through costumes and Mise-en-scene to the extent that we want them to be interpreted by the audience.