Showing posts with label Practical use of technology. Show all posts
Showing posts with label Practical use of technology. Show all posts

Tuesday, March 15, 2011

All footage and sound captured and uploaded

OK, so we have finally captured and created everything that we needed to construct our final short film. The editing has been an ongoing process that both myself and Blaine have been very excited and motivated about, whilst watching and editing all the footage making little cuts here having a spark of genius there, it is really exciting to watch our hard work and effort come together as the final product is slowly taking shape.
Yesterday Blaine and I went on a long bike ride into the wilderness with some newly purchased sound recording equipment purchased by the school (A boom). we wanted to re-capture some of the ambient sound made by the birds within the graveyard. This was due to the fact that on the day of filming, maintenance was taking place and this intercepted the sound quality that we wanted and the over all feel and atmosphere we wanted to create of segregation. We decided to film the birds again and it was very good quality and we are happy that we decided to re-capture the sound.
We also used the boom to capture the voice over of the main antagonist, we wanted his voice to be very clear and dominant within the film so we recorded this sound separately to the film and within a quite location to enable the voice over to be raised specifiably to the decibel level that we desire without any ambient sounds also being increased.

We have been editing some of the scenes as we have gone along the course and now we have a large quantity of the film to the standard that we desire. We will try to finish editing the footage today and then we can also add the voiceover and re-captured ambient sounds to have our final short film finished and to a high standard that we want, before we recieve feedback from potential consumers.

Saturday, March 12, 2011

Qualitative feedback poster and Review

Feedback is a vital part in ensuring you have created a product that the consumer desires and that your product full fills this niche. In order to be sure that we have succeeded this, we acquired feedback through a mixed age range from our target audience to give us a great range of answers to our questions.
We interviewed six different people and they gave a range of answers both positive feedback and some constructive changes that could be made.
I have posted three out of the six videos below:


Magazine and poster feedback 1 from Tom palmer on Vimeo.



Magazine and Poster feedback 3 from Tom palmer on Vimeo.




Magazine and Poster feedback 5 from Tom palmer on Vimeo.

The questions we asked we both about the content of the subsidiary products but we also asked questions about the what would be the best place to exhibit both of them. Obviously our magazine review page was already going to be exhibited within empire magazine, but we had an empire magazine there which enabled us to ask questions involving the layout and tone of the review to find out if we had done our job and both written in the style that empire use as well as making our page look like an empire feature.
The feedback was very good and we acquired a lot of potential information we could use when exhibiting our products an which places were best to do so.
We also asked questions involving what their expectations were after looking at the poster and we then asked similar questions after they had watched the film to find out if they thought the poster gave the right connotations or wether they thought they had been misled.

Over all the feedback session was great and both myself and Blaine learned a lot from the feedback and could adjust the products with their constructive criticism comments if we felt it necessary.

Friday, March 11, 2011

Credits

Credits have to be perfect in order to leave the audience thinking that they have just watched a profesinal film. If directors, actors, extras and many other people are not credited within films correctly or forgoten to refence everyone and their envolvement this would give very unprofeshinal feel to the film and would be an insult to anyone that was kind enough to help us in the creation of it.

I decided to create a mock up of some credits that we could potenially use. I say potentially use but the thought never crossed my mind that we would use them because I was trying to create them to look fancy and play around with the effects on sony vegas which is the editing software I have at home.

Half way through I decided I would use them as a DO NOT video in the creation of credits.

I made them look good so they could be used in the creation of other certian products with different requirments. But i also include some mistakes and left out some actors names.

Although I did leave out some names, consumers of the product would be unaware of this (unless it was a very well known main actor) but it is not the consumer that it would seem unprofeshinal to but the actors or technitions ...etc that were forgoten and worked hard aswell as giving their time to create the film.

Below is the video of the credits that we will not be using, because they do not fit the conventions of a steryotypical short film or feature length films credits as well as the mistakes they have within them and absence of actors.




Penumbra credits from Tom palmer on Vimeo.


After creating this video I created a list of everyone that featured within the film that we need to credit as well as a special thanks to Joel for letting us use his soundtrack. These will be the people that are credited within our film:

Starring:
Toby Barrett
George Frost
Eloise Fitt


Supported by:
Martin Palmer
Anne Palmer
Lewis Surridge
Jonny Brown
Victoria Moore
Jamie Reeves
Alex Smith
Conor Murry
Libby O'leary
Daniel knights
Martin Cambell
Jordan Bezants
Lydia Earl
Ben Goulder
Jessica Mills

With special thanks to:
Joel Neilsen
James Wigger

Wednesday, March 9, 2011

Short presesntation documenting our progress

This is a small presentation made even smaller by the fact that our teacher was using a new HD camera and didnt know how much space there was on the SD card but it is still very helpfull in the fact that it documents some of our progress.

It was kindly uploaded by Richard our technition and to view the video click play below:



PRESENTATION 3 FEB 2011 from fLIX.TV on Vimeo.

Thursday, February 17, 2011

Penumbra, Short review construction

After Blaine analyzed the results to the questionnaire that we created. I have a great understanding of the content that is needed within our review as well as the layout that people mostly desire. Blaine originally created a potential layout for our magazine but since then we have been discussing the layout and I have researched a lot into the language used within the Empire magazine which can be found within my post Film review analysis as well as the typical layout that is used including unique elements and their demographics.
With images from the actual film, the film release date and a clearly defined rating of the film all ranking in the top answers of our questionnaire, these elements will defiantly be included. Results also showed, two other popular selections were comparisons to other films and an unbiased perspective, which myself and Blaine may include.
These elements both within the content of our review and concerning the layout have been created below in the ongoing construction of our review:
This is my initial drawing of the layout used within Empire magazine with the elements that they use upon most of their review pages. For example the black lines to give the sense of a boarder upon the top and the bottom, this is also achieved with the dots that they use to break up each review and use them as a border around each review and images. Empire also use yellow lines/boxes at the start of each small review with the vital film information next to it that the reader desires.
It is easy to re-create the black boxes as they are black, but all the other elements that are included within the page have to be researched. I have done lots of research into the Fonts that they use, the text size, the colouring of the dark green titles and the colouring of the dark yellow boxes. I searched multiple websites, read multiple back pages of different empire magazines but there is no reference to the colours and fonts that they use. This was initial very annoying but I played around upon Microsoft Publisher and tried to re-create the colours that are used and tried to find the nearest font.
Here is a picture of the stereotypical Empire magazine layout of a review review page used for smaller multiple reviews which I based my drawing on above:

After researching and then trying to mimic the nearest possible colours and fonts I began to construct our review page which would be a new feature promoting short films and a competition to enter.

Above is a picture showing the creation of our film review page and I was trying to re-create the elements that are used. I created the black line/box which is used as a visual border on the page and defines the layout.
Empire is sponsored by Jameson and they are their main sponsor which usually cover new features that are introduced to the magazine. Because myself and Blaine are creating this review page based on a new feature introduction I thought it would be very professional to include their sponsors logo and gives the review a sense of continuity alongside the other visual elements that are included.


After finding the Sponsors logo and recreating the visual boarder, I started to design the page layout from an existing page but changing the elements and the content. I am trying to re-create the colour scheme that is used with a very dark green/blue as the titles and sub-titles with the lines acting as boarders and the dark yellow with the review information boxes.



Above is a picture of the ongoing construction of the review page and both myself and Blaine are currently writing reviews in order for me to then try and fit everything on the page in a neat and orderly fashion and overall making our review look exactly like it is a new feature within the Empire magazine because this is where our review is featured. It is very hard to find out the actual font and text size that empire use as well as the colour schemes but i am trying to re-create them as much as possible.

When to final review is finished and the layout is perfect I will post a link below which you can follow to view our final product of the subsidiary task, creating a review:

Monday, February 14, 2011

Short flashback/dream sequence edit

Throughout our short film the protagonist selflessly takes pain away from others but is then acquires it himself. This is done through the process of him touching someone in pain both emotionally and physically. Myself and Blaine wanted to create a short sequence that could progressively play each time he touched someone in need and took the pain away. We wanted the sequence to be very symbolic and we both were inspired by many of David Lynch films with his weird and wacky symbolic signifiers that are both visual interesting but important to the narrative. We wanted to re-create a very visually stunning piece but very realistic and intriguing creating the effect upon the audience that we desired also adding to the narrative and the symbolism it possesses.
After we filmed the footage i was really excited to get home and play around with the software effects trying to make a sequence that could be useable or at least act as a point which we could both add to in the future editing process.
I wanted to add a sound effect of the protagonist entering and exiting this trance state which is shown within his thoughts through the use of this footage. I tried to recored this on my iphone which was fit for purpose at the time because there was no other sound recording equipment available but now our school has purchased a boom so it will be easier, clearer and better quality once we have recorded the sound on that.
Below is a video of my voice just trying to re-create this existing of a dream like state.

Creating sound effects from Tom palmer on Vimeo.

When i was editing the footage i was playing around with the effects that were available, changing the huge and saturation, changing the colour scheme whilst adding key frames to the footage and overall i think for a first attempt the footage looked awesome and the sound added works well. But for our final product a lot more tweaking will take place with better sound and a lot smoother transition between live footage and this footage adding to the whole effect it has on the audience and will make them ask questions into what the footage is symbolizing.

To view the clip of the short dream sequence/flashback watch the video below:

Short flashback/dream sequence from Tom palmer on Vimeo.

Wednesday, February 9, 2011

Poster production Blaine's blog

Here is a post that links to Blaine's blog concerning the construction of our film poster. Our initial idea for the poster did not turn out how we wanted it to look but Blaine has provided a picture of it and explained why we came to a joint decision to put our creative brains together once again and create some new ideas. I did some drawings of some new potential posters which I have shown within another post titled out with the old and in with the new.

Blaine explains the process which he took in the creation of our poster on Adobe Photoshop and the inspiration it originated from.
To view the post follow the link below:
http://blainekenneallya2media.blogspot.com/2011/02/poster-production.html

Wednesday, February 2, 2011

Quantitative feedback analysis Blaine's blog

Both Blaine and I constructed a questionnaire to acquire information about potential consumers demographics which will help us to understand where we could advertise our short film, but as well as just finding out about their demographics we asked very guided questions about our subsidiary products, which would then help us within the construction process of both our poster and review. After analyzing the questionnaire results, the graphs show specific elements that consumers want to be included within these subsidiary products.
Blaine has provided some evidence of the results and analyzed what we have concluded from them.
To view Blaine's post follow the link below:
http://blainekenneallya2media.blogspot.com/2011/02/quantitative-audience-research-analysis.html

Sunday, January 9, 2011

Animatic for the first two scenes

The purpose of this animatic is to give the viewer an overall sense of atmosphere and order of the first two scenes and this is created not just by the images but with the detailed analysis and explanation throughout by Blaine Kenneally up selling the film giving a general ordering of the shots, sounds and effects we intend to use.

Short Film Animatic from Blaine Kenneally on Vimeo.

This animatic can not only act as a visual aid for ourselves it can act as a supplement for the active consumer of our film. They will watch this animatic but it could act as a short teaser trailer enticing them to want to find out more and watch the finished product.

Tuesday, January 4, 2011

Scene one, take one, and action!!

Target audience is a vital variance that any product produced, has to analyse and research in order to then take into account when constructing the product. In our case the short film needs to make sure it fulfills the needs and desires of the target audience in order to make it successful. After analyzing the effects models and coming to the conclusion that our film will attract active consumers under the reception theory of the effect model structure. we will play the part of the Two-step flow theory as we will construct a review of the short film that will explain and diffuse the content to others. This is a modern version of the hypodermic needle model but to completely cover this section people will need to analyze and depict the short film and then readers will adopt their interpretations of our short film.

Myself and Blaine met up with Toby Barret (who we chose to take upon the role of the main protagonist) to shoot the first scene of our film as a second installment to our pre-production testing. unlike the images that we took in my post Scene 1 location and potential camera shots
this pre-production test depicts many of the camera angles, shots and sound that we want to include within the first scene of our short film. We have not added the voice over of the protagonist for this test but i came up with the idea that if we add the voice over, then we could select people to watch the first scene and receive consumer feedback to then be analysed which could outline many different types of consumers that we could then categorize under the effects model theory and work out a marketing strategy based upon the results.

This test footage was edited to depict what we want our first scene to look like and the time we will allocate for the first scene within our five minute short film.
To view the edited first scene watch the video below:


Scene one graveyard test from Tom palmer on Vimeo.

Like any filming process we filmed around twenty one minutes of footage for a one minute section of our film to then be cut down, but it is better to have to much footage than not enough as re-capturing footage will waste time, money and may not fit within continuity.
Some of the footage was static camera shots trying to capture the ambient sound of birds tweeting as this is will be a prominent sound effect that we will use within our film.

To view the un-edited footage which we uploaded to give evidence of the time, effort and organisation that went into testing feel free to watch the video below:


Scene one footage to be edited from Tom palmer on Vimeo.

Friday, December 24, 2010

Production log 3, Presenting our Final cut express effects

We set about making this production log a little different to our usual production log entries because we had just had a tutorial on how to use Final cut express, we ended up using the end of the actual production log because we wanted to manipulate it within Final cut express to practice and show our learning experience. Feel free to watch the video below and laugh at us, not with us, at us, due to our very individual sense of humor.

Production Log 3 (Experience in Editing) from Blaine Kenneally on Vimeo.



We do only have access to Final cut express and we were informed that their will be certain limitations between using the express version and this can be seen within the video. We created a mask over myself to turn me black and white but within the express version we could only create a box/square mask around me and then bevel the edges which looked good but not to the professional standard that we desire our film to be, so in order to achieve this standard we may use a different editing program to achieve this one effect known as the 'Sin city' effect.

Saturday, December 18, 2010

Editing techniques

Within our film we want to add some post production effects to the visual style of parts of our film to help convey the narrative structure and other parts to make the visual style have a greater impact upon the audience. When editing our film we will be using, final cut express and this is new editing software to both myself and Blaine. We both have experience in using and utilizing the editing software of Imovie as well as this we both have some experience in editing within Sony Vegas knowing the basic editing skills and how to apply some effects and titles.

In order to make our short film professional we wanted to learn how to use Final cut, this is not saying that it wouldn't look professional if this editing software was not used but this is the software that is widely used within the movie production industry and to learn a new skill that could be applied in any future job is a great step in moving from school work towards potential products that may be consumed and bought by the general public. we set about arranging a short session with the new technician at school because has experience in using the software and could talk us both through the basics that we need to know and he may possibly know how to apply some specific after effects that we would like to include as well as some composition changes.

When we met up with the technician there where some specific elements that we wanted to learn.
We wanted to work out how to change the huge and saturation, as the composition change will create an explicit distinction to the change of chronological order as the flashback and his quick childhood/symbolic memory will be in Black and white.
This is a very easy effect to create as there is a pre-set colour manipulation tool which can be used to automatically change the shots to black and white but if we wanted to sharpen up the contrast or add a tinted colour then this can easily be done within the colour manipulation settings.

We also wanted to know if we needed to create a mask over a certain object to change the colour of this object and this object only. We want to use this after effect to put emphasis on a red rose when a finger is pricked in the main protagonists quick symbolic memory that occurs each time he absorbs the pain of others.
After filming some quick test footage that we could try and manipulate we played around with the editing tools and found that you can put emphasis upon a certain object by just changing the contrasts of the colour's, the huge and saturation and the colour corrector tool that is within the software this can give of a good effect that we may want to use.



Another way could achieve what is known as the 'Sin city effect' when the certain colour's are emphasised and brought into the viewers focus. Within the extras of the Sin city DVD some of the editing techniques are included and the way that they achieve this effect was by using a green screen which we could try and do. To view a short segment of sin city to see the well renowned Sin city effect in action watch the video below:



The final effect that we want to include is the layering of clips. We want to use this effect to represent a young girls channel of thinking as she stares out of a window, deep in focus. We want to have a the shot of the girl as the main clip but then we want to layer multiple clips over the top of her parents arguing to represent the troubles she may have at home and how this is effecting her. This can be done in two ways:
The first way can achieve this effect by using simple transitions of the multiple clips. If you change the opacity of the clips, feather the edges and possible add some motion blur the quick transitions will create the effect of the girls thoughts and this will be emphasized by the dominant static shot of the girl after we have slowly zoomed in on her head as a signifier to the audience that what follows are her thoughts.
For an example of the overlaying effect watch the video bellow:



The second way is to change the opacity of the overlaid shots and to have them featured within the space situated within the shot of the girl. If feathering is added then this could stop the overall shot looking very regimental but depending on the content of the argument it may be too small and overall have this regimental look which would be very unprofessional as well as boring for the audience.

After learning all these skills we now feel very confident that we can make our short film to a very high standard.

Tuesday, November 30, 2010

Pre-poduction location testing

Myself and Blaine did a small 30 second short clip of one of the shots that we want to include within our film. It is just a quick test of the location and sourroundings to see what the noise levels were and natural lighting that was avalible. It was extremal cold so my hands were shaking like mad but we can over come these factors by having professional equipment when the real production is filmed for example a tri-pod, some gloves and a better camera will all be vital equipment we will use when the clapper board snaps for scene one take one of our short film as well as estensive planning on behalf of myself and Blaine and professional acting. (Sorry blaine)

Pre-poduction testing from Tom palmer on Vimeo.

Saturday, November 27, 2010

Scene 1 location and potential camera shots

Most writers, film directors and script developers have a preference for one style of writing over another. Some writers are more interested in developing complex, interesting, and quirky characters. Others indulge in eye catching visual effects or heart pumping action.
Myself and Blaine are very interested in very complex narrative based films which are predominantly character driven and this is to a certain extent what our short film will consist of. We have taken inspiration from many films that follow this style. Blaine's posts on sources of inspiration and Directorial techniques to consider as well my posts, Inspiration for our short film, True leaders of film and Three inspirational films from our teacher extensive DVD collection show our interest in this style and how we were inspired by these films and their unique styles.

Our film will strongly focus on the emotional development of the main protagonist and due to this being our main focus we want the cinematography to be very minimalistic, giving off a great sense of realism but also to accentuate that the main protagonist is just a real man in the real world, any over elaborate visual effects will digress from this sense of realism as well as the over attention to detail as it would then not portray the real world but an idealised version. This links with the postmodern theorists that we are learning about throughout the A2 course and how they believe the media portray an idealised world to us and this is another post-modern asset that our film includes, we want to portray the real world.
Both Blaine and myself have discussed the visual style of our film in great detail and my fellow director has written a post on cinematography: the look of our film which gives an overview of our discussions as well as some great examples for you to look at.
Above is just a very simple picture of a location which could be used within our first scene, it would be the place were the main protagonist wakes up, the protagonist would be centralised within the shot on the path laying down.

These four shots give you an example of the overall location that we want to use. The graveyard will be the opening location and because it is a very morbid but surreal place it will add to the ambiguity of why the main protagonist is their. The shots above are some examples of some establishing shots we could use before you see the protagonist on the floor, these establishing shots will set the mood of the film as well as providing a picture the audience can paint of the general surroundings that the main protagonist is in. Like myself and Blaine said the shots we used will still be thought about and look great making sure we portray the message that we want they will just not be overly visually stunning due to the realism we want to create.


Another idea that we had was to have a two shot of a couple of graves, one of them being rendered down a little and he other either relatively new with some flowers next to it. This shot will juxtapose the two types of graves showing that one is frequently visited with fresh flowers placed upon it and generally being clean, but this will then be emphasised by the rendered grave or grave with no flowers signifying the difference between them. we want to then use a close up shot of the rendered grave making sure that the name is in focus and centralised within the shot, this will mean nothing at the time but it will be referenced later within the film.
We also played around with the shadows around the graveyard which made the visual look of the shot very aesthetically pleasing, this part of the location could be used for the protagonist to walk through, he would also create a shadow and with the glare from the sun there would be minimal detail on him so he would look basically like a shadow. we wanted to uses this part of the grave yard because it has no path and this would be a great place to bring in the theory of semiotics that Blaine was deconstructing for one of our ancillary products. We want the protagonist to walk on the grass but respectfully not walk at the heads of the grave stones where many people would create a visual outline of where the body is. This would show and act as a sign of respect and would correspond to the protagonists selflessness nature. This would be a very simple way to incorporate semiotics within our short film but it would show that we are thinking about the production of our film in great detail.
This is a picture of the road just outside the graveyard. We managed to create a very good image on camera incorporating the light of the sun that beams down onto the road where the protagonist will walk. The darkness at the side will emphasise the beam of light that the protagonist appears to be walking towards. the outline of the protagonist will only be visible as he walks down the road to end the first scene. When taking this picture I thought about our underlying style that we wanted to include, film noir, which will also be portrayed within the flashbacks of the protagonist. This then meant that we had to think about the chiaroscuro within some shots to conform with the conventions of film noir.

Within this picture I was trying to re-create the glare from the sun that blinds you if you look towards it, so I faced the camera towards the sun just over the trees to reconstructed the visual image of the protagonist opening his eyes to be blinded by the sun. This did work to a certain extent but the image is not bright enough to re-create the effect on screen but I think we will have to create some artificial light to help create this effect on camera or we could add an effect on within the post production process.


Whilst we were walking around we came across an archway of trees which created a very mysterious walkway which we could try and use within our film. I thought about this later on in the day and I realised that if we did use this archway then it wouldn't be conforming to the minimalism that we want the cinematography to portray.

Over all after taking these location shots it has boosted my confidence within our chosen choice of location, first of all because we acquired permission to film within the graveyard. But whilst looking around and taking pictures I began to create the movie within my head, planning out every shot and detail that we would include and it all started to piece together.
Our choice to use the graveyard for our first scene I think will create the first enigma within the audiences mind. 'well why is this man here, on the floor?' I think it will give the correct ambience that we are looking for, which is to have a familiar location that the audience can relate to because this will add to the realism but they will have no idea why the man has woken up their and due to the overall mysterious and spooky feel that a graveyard includes it will add to the ambiguity of the whole film and can create many questions that the audience are left with still un-answered which corresponds to the postmodern active consumer that our film is aimed at.
These images are just locations shots and do not convery any of the camera shots and angles that we want to use within our film. This will be done within our pre-production testing with the main protaganist within the film and this will be filmed , uploded and analysed shortly afterwards.
Follow the link below to view this post:

Wednesday, November 24, 2010

Production Log 2

Our second production log can be seen on my Co-director, Blaine Kenneally's blog as he kindly uploaded the second instalment to our ongoing production log/research/analogy/evaluation videos.
In my opinion this is a very good way for us to track our progression throughout the course and it is working great so far. Our teachers also like the frequent updates to.

Bellow is a link to the critical/analytical/amusing second video:

http://blainekenneallya2media.blogspot.com/2010/11/production-log-2.html

Tuesday, November 16, 2010

My week of work experience at the 'Theatre Royal Norwich'

For the past week I have been at a work experience placement at the Theatre Royal Norwich. During the placement I was working closely with the backstage technical department which involved:
-putting up the lighting for the touring show.
-focusing it.
-Applying a rig check before each show.
-Placing various mics and speakers around the stage then connecting them to the sound board.

I then watched the first performance of 'Agatha Christies, witness for the prosecution' within the lighting gallery and 'Nick Monk' the lighting manager ran the first show, whilst explaining the process and what each button meant, I also had a pair of cans (headphones) which he was using to communicate with the touring manager back stage which enabled me to hear everything that was going on which was very fast paced and exciting.

The next day I got to do some of the ques, I would listen for the Lx cue and the number then I would reply by stating the cue and add standing by to show I was ready, unless it was a snap cue which then I had to complete upon the go ahead.
For the next three days I got to run the lighting for the whole show which was both very exciting as well as scary. The whole week was very exciting and I'm very excited about returning to help with the Christmas pantomime which they invited me back to. Above is the lighting plan which we had to follow, in all honesty this is a pretty simple plan with minimal lighting but I got the chance to look at some extremely big productions such as a nine hour Greek play called Tantalus which was a touring show with over a million pounds of lighting to give multiple effects such as the ripple on the sea. Bellow is a picture of the lighting plan for this show it was very interesting learning about all the different lights they used and got to see most of them from the Theatre Royal's collection.

Thursday, November 4, 2010

Production log

Today we filmed our first production log of many to come as this is a great way to monitor progress and tell you what we plan to do in the future, report if this was completed and then set new goals for the following weeks. Bellow is the link to Blaine Kenneally's blog as he kindly uploaded and edited the video:

http://blainekenneallya2media.blogspot.com/2010/11/production-log-1.html

Monday, September 6, 2010

My 1 Minute 'Weapon of choice' music video remake

Weapon of choice 1 minute remake from Tom palmer on Vimeo.

This task to re-create the first minute of our chosen music video was a tricky task, in order for it to include continuity a similar location had to be found in order to re-create the camera shots, angles and movements that were present in the original video. Although the original was filmed in a closed down Hilton hotel I managed to find a location, AKA my friends house/conservatory which included parts of the video that needed to be included for example a chair to sit down in but then enough room in front of it so then the dance routine could take place, another is the corridor Christopher Walken dances down and the double door he then jumps in front of and they simultaneously open. All these features had to be included within the video and after some research and asking around my friends house seem to fit the narrative of the music video very well.

When making the music video I had already made a short animatic so I was aware of the shots needed and the timing throughout the 1 minute extract.

When filming the video it went very smoothly the lighting looked good and the dancing after multiple takes and practice fit perfectly with the music and all was looking well.

Then was time to edit and make sure everything timed perfectly with the original, although this was a lengthy process I enjoyed it thoroughly but whilst editing there was some footage that didn't match the music so I had to substitute it for some re-worked footage that in the end looked quite good, although there is a mistake in the beginning of the video were there is one less jump-cut than in the original the video looks good and times well considering the rendering process made the soundtrack time ever so slightly different to the video in certain parts.

Overall for the first piece of live action for our A2 year, the summer continuity task went well and was defiantly a learning process.

A special thank you is in order to Blaine Kenneally who gave up his time and hospitality for me to film my music video and I wish him all the success in the future for his dancing carrier. Just stick to the cha cha slide yer.